Dire Oasis
+2
Ender
Talos
6 posters
paranoyia :: Above Ground :: Dire Jungle
Page 1 of 2
Page 1 of 2 • 1, 2
Dire Oasis
In the center of the dire jungle lyes a large natural Oasis. in this area, nature energy is on edge, bestowing a +(user level*2) to all nature attacks, and nature based heals. also, nature techs last one user post longer. the Oasis is circular, and has a 100 meter diameter. in the center of this Oasis there is a pool of water, Only 5 meters in diameter wide. this water has the ability to heal wounds if someone relaxes in the water for minimum one hour. around the area is a series of clumps of trees. they have low lying branches making them climbable.
Talos- Admin
- Posts : 60
Join date : 2010-09-15
Stat sheet
Health:
(1000/1000)
Stamina:
(1000/1000)
Mana:
(1000/1000)
Re: Dire Oasis
Ender stumpled in the area, yawning to himself. He quickly formed a bow and arrow made from paper into his hands, and shot a tree, and calmly walked over and pulled the arrow out of the tree.
Ender- level 2
- Posts : 76
Join date : 2010-10-16
Stat sheet
Health:
(160/160)
Stamina:
(40/40)
Mana:
(73/73)
Re: Dire Oasis
He yawned again, pulling the arrow out of the tree, throwing it in the air and lighting it on fire in the sky. He watched as it fell to the ground, luckily for the forest the wind picked up making it go out. Enders then left, looking for something to do.
Ender- level 2
- Posts : 76
Join date : 2010-10-16
Stat sheet
Health:
(160/160)
Stamina:
(40/40)
Mana:
(73/73)
Re: Dire Oasis
Enters the oasis as it has completely ealed from any former damage. waits for his target.
Dante- level 3
- Posts : 105
Join date : 2010-09-14
Stat sheet
Health:
(160/160)
Stamina:
(82/82)
Mana:
(63/63)
Re: Dire Oasis
Ender flew in, like a demonic angel from heaven using his papaer as his wings. "Glad I could find someone to spar, let's ee of your worth my while.
Ender- level 2
- Posts : 76
Join date : 2010-10-16
Stat sheet
Health:
(160/160)
Stamina:
(40/40)
Mana:
(73/73)
Re: Dire Oasis
Dante laughed as the demon made such a cocky comment. "well i can tell you i probably wont be worth your time unless you think being thrown around like a ragdoll is a god use of your time."
action1: nothing
mental action 1: nothing
----------------------------------
Health: 100
Stamina: 42
Mana:42
Strength :6
Speed :15
Athletics :8
Intelligence :5
Will :15
Cunning :8
action1: nothing
mental action 1: nothing
----------------------------------
Health: 100
Stamina: 42
Mana:42
Strength :6
Speed :15
Athletics :8
Intelligence :5
Will :15
Cunning :8
Dante- level 3
- Posts : 105
Join date : 2010-09-14
Stat sheet
Health:
(160/160)
Stamina:
(82/82)
Mana:
(63/63)
Re: Dire Oasis
The demon dosnt make an action for a few minutes. so Dante gets bored. "if ou feel like makeing a move come find me sometime cause this is just wasteing my time."
Dante flys off
(2 dasys have passed with no post so this "batte" is void)
Dante flys off
(2 dasys have passed with no post so this "batte" is void)
Dante- level 3
- Posts : 105
Join date : 2010-09-14
Stat sheet
Health:
(160/160)
Stamina:
(82/82)
Mana:
(63/63)
Re: Dire Oasis
(Just to be that guy, it was 43 , sorry I was at volleyball) T_T *walks out*
Ender- level 2
- Posts : 76
Join date : 2010-10-16
Stat sheet
Health:
(160/160)
Stamina:
(40/40)
Mana:
(73/73)
Re: Dire Oasis
Dante lands in the clearing waiting looking around and then takeing a sip from the small lake.
Dante- level 3
- Posts : 105
Join date : 2010-09-14
Stat sheet
Health:
(160/160)
Stamina:
(82/82)
Mana:
(63/63)
Re: Dire Oasis
Sahn returns to the dire oasis to take a drink from the water, but as he looks over he sees an s.s officer, but not any officer; the captain of the S.S. the very same that betrayed him during his fight against the devil. he immediately pulls out his maces and charges towards the captain.
Sahn- level 2
- Posts : 71
Join date : 2010-09-19
Stat sheet
Health:
(130/130)
Stamina:
(65/65)
Mana:
(60/60)
Re: Dire Oasis
Dante hears the heavy foot falls and turns on instinct bringing his cross bow up to eye level with the mnotour then nearly doubles over laughing. "OH GAWD ITS YOU...BWAHAHAHA!!!" XD
------------------------------
Health: 130
Stamina:62
Mana: 53
Strength :8
Speed :20
Athletics :11
Intelligence :7
Will :20
Cunning :11
------------------------------
Health: 130
Stamina:62
Mana: 53
Strength :8
Speed :20
Athletics :11
Intelligence :7
Will :20
Cunning :11
Dante- level 3
- Posts : 105
Join date : 2010-09-14
Stat sheet
Health:
(160/160)
Stamina:
(82/82)
Mana:
(63/63)
Re: Dire Oasis
As Sahn gets within range he lowers his head and charges in at full speed, hoping to impale his opponent causing severe pain and yells "yes its me, again!!!!!!"
Name: Charging gore
Level: 2
type: Physical
Cost: 12 Stamina
Effect: Speed + strength
Description: Sahn charging into battle his favourite way, head first. Running full speed at his opponent and goring them on his horns. Sahn however needs about 20 feet of running room in order to complete this move.
Health : 130
Stamina : 65 -12= 53
Mana : 60
Strength : 28
Speed : 14
Athletics : 12
Intelligence : 4
Will : 12
Cunning : 7
Name: Charging gore
Level: 2
type: Physical
Cost: 12 Stamina
Effect: Speed + strength
Description: Sahn charging into battle his favourite way, head first. Running full speed at his opponent and goring them on his horns. Sahn however needs about 20 feet of running room in order to complete this move.
Health : 130
Stamina : 65 -12= 53
Mana : 60
Strength : 28
Speed : 14
Athletics : 12
Intelligence : 4
Will : 12
Cunning : 7
Sahn- level 2
- Posts : 71
Join date : 2010-09-19
Stat sheet
Health:
(130/130)
Stamina:
(65/65)
Mana:
(60/60)
Re: Dire Oasis
Dante acted quickly as he began to charge he inturupted it with a burts of wind below sahn (Hurl) then smiles. "is that the best youve got?
Mental action 1:
Name: Hurl
Level: level 1
type: mental
Cost: 6 mana
Effect: throw distance = (2 feet) * will (max 80 feet), 1/2 will if hits something+ damage from hitting something
Description: Dante Will make a firm pocket of air beneath the opponent's feet. this pocket then spins around them in a tornado like form. this launches them in a vertial direction while spinning so there sense of direction is thrown off while they travel. depending on the distance they travel they take that damage if they hit a solid object (i.e rock metal).
------------------------------
Health: 130
Stamina:62
Mana: 53
Strength :8
Speed :20
Athletics :11
Intelligence :7
Will :20
Cunning :11
Mental action 1:
Name: Hurl
Level: level 1
type: mental
Cost: 6 mana
Effect: throw distance = (2 feet) * will (max 80 feet), 1/2 will if hits something+ damage from hitting something
Description: Dante Will make a firm pocket of air beneath the opponent's feet. this pocket then spins around them in a tornado like form. this launches them in a vertial direction while spinning so there sense of direction is thrown off while they travel. depending on the distance they travel they take that damage if they hit a solid object (i.e rock metal).
------------------------------
Health: 130
Stamina:62
Mana: 53
Strength :8
Speed :20
Athletics :11
Intelligence :7
Will :20
Cunning :11
Dante- level 3
- Posts : 105
Join date : 2010-09-14
Stat sheet
Health:
(160/160)
Stamina:
(82/82)
Mana:
(63/63)
Re: Dire Oasis
Sahn gets blasted by the air and recovers himself quickly and charges in with maces swinging at the stupid harpy
Name: Dual maces
Level: 1
type: physical
Cost: 8 stamina (4 per strike up to 2 strikes per use)
Effect: 3+half strength per strike
Description: Sahn having the advantage of 2 maces uses both of them to attack his opponent.
Health : 130-10=120
Stamina : 53 -8=41
Mana : 60
Strength : 28
Speed : 14
Athletics : 12
Intelligence : 4
Will : 12
Cunning : 7
Name: Dual maces
Level: 1
type: physical
Cost: 8 stamina (4 per strike up to 2 strikes per use)
Effect: 3+half strength per strike
Description: Sahn having the advantage of 2 maces uses both of them to attack his opponent.
Health : 130-10=120
Stamina : 53 -8=41
Mana : 60
Strength : 28
Speed : 14
Athletics : 12
Intelligence : 4
Will : 12
Cunning : 7
Sahn- level 2
- Posts : 71
Join date : 2010-09-19
Stat sheet
Health:
(130/130)
Stamina:
(65/65)
Mana:
(60/60)
Re: Dire Oasis
Dante flys up and becomes air born then has fun stareing donw at the minotour. "you really think you have what it takes to stop me? cause i dont think you do" Dante then fires five shots at sahn one at each limb then one at his chest. He fallowed up this assault with a transformation and fired a blast of wind from his newly formed blaster.
______________________
phycial action1: Name: Wing Sprint
Level: 1
type: evasion(physical)
Cost:7 stamina
Effect: reduces damage by (speed + 5)
Description: By useing his wings he will leap to one side or verticaly useing his wings to increase his speed at which he moves slitly also takes him arborn if he moves verticaly without takeing an extra action. he can only evade a AOE attack with a range of 8 meters or less.
physical action 2:
Name: Crack Shot
level: 1
type: physical
Cost: 3 stamina per shot
Effect: 5 damage per hit. (damage to overcome defense =speed.)
Description:Useing his crossbow Dante will in his mind pick up to five targets and fire at them in blinding succesion with literally pinpoint accuracy up to 200 yards. Dantes skill with his weapon is best shown with this tech since the time span from the first shot to the last is only half a second. (Since his weapon is a cross bow his stats dont dictate its damage or speed)
Mental action 1:
name: Arm #2: Utility Blaster
level: 2
type: mental
cost: 25 mana
effect:
Grapple Hook: 6 damage per attack
Wind Blast: intelligence
Bayonet: 8, must over come speed
description: Dante will turn an arm into a blaster. This blaster has multiple uses though he can only hold the form for a limited time. After 6 of the users post it turns back to his hand. The initial mana cost makes it so he doesn’t pay for an blaster actions while its being used.
1. Grapple Hook: a Small arrow head that is attached to a thin wire made from a metal that not even Dante knows what it is. It can withstand weight up to 25000 pounds and moves freely like a thread. The arrow head will grow spikes once it hits its target and bury itself deep. (physical action)
2. Wind blast: a simple ball of compact wind which will cause minor damage though it can be fired at extreme distances up to 100 feet.(mental action)
3. Bayonet: A 3 foot long thin blade sticking out of the top of the blaster. A weapon used for speed. One must over come the blinding speed of this light weight blade in order to block it.(physical action)
Mental action2: Blast of wind from utility blaster (inteligence)
--------------------------------
Health: 121
Stamina:62 - 7 - 15 = 40
Mana: 47 - 25 = 22
Strength :8
Speed :20
Athletics :11
Intelligence :7
Will :20
Cunning :11
______________________
phycial action1: Name: Wing Sprint
Level: 1
type: evasion(physical)
Cost:7 stamina
Effect: reduces damage by (speed + 5)
Description: By useing his wings he will leap to one side or verticaly useing his wings to increase his speed at which he moves slitly also takes him arborn if he moves verticaly without takeing an extra action. he can only evade a AOE attack with a range of 8 meters or less.
physical action 2:
Name: Crack Shot
level: 1
type: physical
Cost: 3 stamina per shot
Effect: 5 damage per hit. (damage to overcome defense =speed.)
Description:Useing his crossbow Dante will in his mind pick up to five targets and fire at them in blinding succesion with literally pinpoint accuracy up to 200 yards. Dantes skill with his weapon is best shown with this tech since the time span from the first shot to the last is only half a second. (Since his weapon is a cross bow his stats dont dictate its damage or speed)
Mental action 1:
name: Arm #2: Utility Blaster
level: 2
type: mental
cost: 25 mana
effect:
Grapple Hook: 6 damage per attack
Wind Blast: intelligence
Bayonet: 8, must over come speed
description: Dante will turn an arm into a blaster. This blaster has multiple uses though he can only hold the form for a limited time. After 6 of the users post it turns back to his hand. The initial mana cost makes it so he doesn’t pay for an blaster actions while its being used.
1. Grapple Hook: a Small arrow head that is attached to a thin wire made from a metal that not even Dante knows what it is. It can withstand weight up to 25000 pounds and moves freely like a thread. The arrow head will grow spikes once it hits its target and bury itself deep. (physical action)
2. Wind blast: a simple ball of compact wind which will cause minor damage though it can be fired at extreme distances up to 100 feet.(mental action)
3. Bayonet: A 3 foot long thin blade sticking out of the top of the blaster. A weapon used for speed. One must over come the blinding speed of this light weight blade in order to block it.(physical action)
Mental action2: Blast of wind from utility blaster (inteligence)
--------------------------------
Health: 121
Stamina:62 - 7 - 15 = 40
Mana: 47 - 25 = 22
Strength :8
Speed :20
Athletics :11
Intelligence :7
Will :20
Cunning :11
Dante- level 3
- Posts : 105
Join date : 2010-09-14
Stat sheet
Health:
(160/160)
Stamina:
(82/82)
Mana:
(63/63)
Re: Dire Oasis
Sahn sees the flying opponent as an opportunity to test out his latest technique. he sends up a giant pillar underneath himself and launches himself towards the siren, when in close range Sahn blocks the wind blast with his mace and counters with an attack of his own.
Name: Launch
Level: 2
type: Mental
Cost: 8 Mana
Effect: 2*will in meters
Description: Sahn having battled with air opponents has realized that his ranged attacks are somewhat useless. so in order to combat this Sahn sends up a rock pillar that launches him into the air towards his opponent putting him within close range to them. then Sahn makes the ground softer according to his height to cushion his fall.
Name: attack and defend
Level: 1
type: physical, counter
Cost: 10
Effect: speed for defence, strength for attack
Description: using the benefit of having 2 weapons, Sahn defends an attack with one mace and swings at the open target
Health : 120-25=95
Stamina : 41-10=31
Mana : 60-8=52
Strength : 28
Speed : 14
Athletics : 12
Intelligence : 4
Will : 12
Cunning : 7
Name: Launch
Level: 2
type: Mental
Cost: 8 Mana
Effect: 2*will in meters
Description: Sahn having battled with air opponents has realized that his ranged attacks are somewhat useless. so in order to combat this Sahn sends up a rock pillar that launches him into the air towards his opponent putting him within close range to them. then Sahn makes the ground softer according to his height to cushion his fall.
Name: attack and defend
Level: 1
type: physical, counter
Cost: 10
Effect: speed for defence, strength for attack
Description: using the benefit of having 2 weapons, Sahn defends an attack with one mace and swings at the open target
Health : 120-25=95
Stamina : 41-10=31
Mana : 60-8=52
Strength : 28
Speed : 14
Athletics : 12
Intelligence : 4
Will : 12
Cunning : 7
Sahn- level 2
- Posts : 71
Join date : 2010-09-19
Stat sheet
Health:
(130/130)
Stamina:
(65/65)
Mana:
(60/60)
Re: Dire Oasis
Dante was knocked back by the large mace though quickly U-turned in the air and diveing at sahn with max speed all the while fireing two shots of wind at him as he rushed up to meet dante who then slashed at him with the blade on the end of his blaster.
Mental Action1: Wind Blast from blaster (intelligence)
Mental Action2: wind blast from blaster (intelligence)
Physical Action1:
Name: Crator Maker
Level: 2
type: physical
Cost: 10 stamina
Effect: Speed + 10
Description: Dante will shoot up into the air then dive bomb the opponent strikeing them with a skull and chest made of a diamond like material.
Physical Action2: Bayonet (8 damage must over come speed)
--------------------------------
Health: 121 - 28 = 93
Stamina: 40 - 10 = 30
Mana: 22
Strength :8
Speed :20
Athletics :11
Intelligence :7
Will :20
Cunning :11
Mental Action1: Wind Blast from blaster (intelligence)
Mental Action2: wind blast from blaster (intelligence)
Physical Action1:
Name: Crator Maker
Level: 2
type: physical
Cost: 10 stamina
Effect: Speed + 10
Description: Dante will shoot up into the air then dive bomb the opponent strikeing them with a skull and chest made of a diamond like material.
Physical Action2: Bayonet (8 damage must over come speed)
--------------------------------
Health: 121 - 28 = 93
Stamina: 40 - 10 = 30
Mana: 22
Strength :8
Speed :20
Athletics :11
Intelligence :7
Will :20
Cunning :11
Dante- level 3
- Posts : 105
Join date : 2010-09-14
Stat sheet
Health:
(160/160)
Stamina:
(82/82)
Mana:
(63/63)
Re: Dire Oasis
Sahn drops his maces and brings rock armour to protect him from the wind blasts and then he grabs the siren. "bad idea" he says with a smirk on his face. as the weight brings both of them down to the earth and they land on softened earth.
Name: Rock Plate
Level: 2
type: Mental
Cost: 15 mana
Effect: Gives Sahn damage reduction, will +10
Description: Sahn calls up his element and creates an earthen plate to protect himself. this armour moves with Sahn so it doesn't affect his movements or weigh him down. this armour protects from both mental and physical attacks (that hit his body) alike and lasts for 5 user posts.
Name: Minotaur Wrestling: Grapple
Level: 2
type: Physical block
Cost: 8 stamina
Effect: strength +10
Description: Sahn being an excellent wrestler back in his village, always took the skills he learned wrestling to every fight he has ever been in. Normally in a wrestling match Sahn and his opponent would just charge at each other and start grappling. Sahn has made this very technique into a defense, he reaches out for whatever is going to hit him (if its a kick then he grabs their feet, or a weapon attack, their arms). after stopping the attack Sahn forces them into a grapple so they cannot use physical moves without overpowering him. if however Sahn is unable to stop the attack completely then he cannot grapple them. Sahn must have both hands free in order to grapple his opponent
Health : 95
Stamina : 31-8=23
Mana : 52-15=37
Strength : 28
Speed : 14
Athletics : 12
Intelligence : 4
Will : 12
Cunning : 7
Name: Rock Plate
Level: 2
type: Mental
Cost: 15 mana
Effect: Gives Sahn damage reduction, will +10
Description: Sahn calls up his element and creates an earthen plate to protect himself. this armour moves with Sahn so it doesn't affect his movements or weigh him down. this armour protects from both mental and physical attacks (that hit his body) alike and lasts for 5 user posts.
Name: Minotaur Wrestling: Grapple
Level: 2
type: Physical block
Cost: 8 stamina
Effect: strength +10
Description: Sahn being an excellent wrestler back in his village, always took the skills he learned wrestling to every fight he has ever been in. Normally in a wrestling match Sahn and his opponent would just charge at each other and start grappling. Sahn has made this very technique into a defense, he reaches out for whatever is going to hit him (if its a kick then he grabs their feet, or a weapon attack, their arms). after stopping the attack Sahn forces them into a grapple so they cannot use physical moves without overpowering him. if however Sahn is unable to stop the attack completely then he cannot grapple them. Sahn must have both hands free in order to grapple his opponent
Health : 95
Stamina : 31-8=23
Mana : 52-15=37
Strength : 28
Speed : 14
Athletics : 12
Intelligence : 4
Will : 12
Cunning : 7
Sahn- level 2
- Posts : 71
Join date : 2010-09-19
Stat sheet
Health:
(130/130)
Stamina:
(65/65)
Mana:
(60/60)
Re: Dire Oasis
Dante sees the minotour closeing in on him worrying about his large arms closeing in on him so he uses hurl on the minotour makeing him crash into dante at a larger speed (hits dante = 1/2 will) allowing him just enough of an impact to keep the beast from grabbing him. Dante watches sahn fall to the earth and realizes that this could get dangerous. He slwoly land son the ground 30 feet from sahn watching him carefully and fires a wind blast at him for good measure.
Mental action 1:
Name: Hurl
Level: level 1
type: mental
Cost: 6 mana
Effect: throw distance = (2 feet) * will (max 80 feet), 1/2 will if hits something+ damage from hitting something
Description: Dante Will make a firm pocket of air beneath the opponent's feet. this pocket then spins around them in a tornado like form. this launches them in a vertial direction while spinning so there sense of direction is thrown off while they travel. depending on the distance they travel they take that damage if they hit a solid object (i.e rock metal).
mental action 2: wind blast for the hell of it (int)
--------------------------------
Health: 93
Stamina: 30
Mana: 16
Strength :8
Speed :20
Athletics :11
Intelligence :7
Will :20
Cunning :11
Mental action 1:
Name: Hurl
Level: level 1
type: mental
Cost: 6 mana
Effect: throw distance = (2 feet) * will (max 80 feet), 1/2 will if hits something+ damage from hitting something
Description: Dante Will make a firm pocket of air beneath the opponent's feet. this pocket then spins around them in a tornado like form. this launches them in a vertial direction while spinning so there sense of direction is thrown off while they travel. depending on the distance they travel they take that damage if they hit a solid object (i.e rock metal).
mental action 2: wind blast for the hell of it (int)
--------------------------------
Health: 93
Stamina: 30
Mana: 16
Strength :8
Speed :20
Athletics :11
Intelligence :7
Will :20
Cunning :11
Dante- level 3
- Posts : 105
Join date : 2010-09-14
Stat sheet
Health:
(160/160)
Stamina:
(82/82)
Mana:
(63/63)
Re: Dire Oasis
Sahn hits the earth hard and is thankful that he had his rock plate to absorb most of the impact, although it has now shattered. Sahn quickly grabs his maces as he is hit with a wind blast. then he brings up rock spikes to coat his maces and charges in with both maces swinging.
Name: Rock Spikes
Level: 2
type: mental
Cost: 10 mana
Effect: adds int to all physical moves, lasts 3+lvl of users posts (turns)
Description: Sahn uses his greater control of earth to coat his village maces in stony spikes making them more lethal. this can also be done on other parts of his body e.g coats fists in spikes making those hits lethal, however he can't change where the spikes coat unless he recasts the tech.
Name: Dual maces
Level: 1
type: physical
Cost: 8 stamina (4 per strike up to 2 strikes per use)
Effect: 3+half strength per strike
Description: Sahn having the advantage of 2 maces uses both of them to attack his opponent.
Health : 95-9=86
Stamina : 23-8=15
Mana : 37-10=27
Strength : 28
Speed : 14
Athletics : 12
Intelligence : 4
Will : 12
Cunning : 7
Name: Rock Spikes
Level: 2
type: mental
Cost: 10 mana
Effect: adds int to all physical moves, lasts 3+lvl of users posts (turns)
Description: Sahn uses his greater control of earth to coat his village maces in stony spikes making them more lethal. this can also be done on other parts of his body e.g coats fists in spikes making those hits lethal, however he can't change where the spikes coat unless he recasts the tech.
Name: Dual maces
Level: 1
type: physical
Cost: 8 stamina (4 per strike up to 2 strikes per use)
Effect: 3+half strength per strike
Description: Sahn having the advantage of 2 maces uses both of them to attack his opponent.
Health : 95-9=86
Stamina : 23-8=15
Mana : 37-10=27
Strength : 28
Speed : 14
Athletics : 12
Intelligence : 4
Will : 12
Cunning : 7
Sahn- level 2
- Posts : 71
Join date : 2010-09-19
Stat sheet
Health:
(130/130)
Stamina:
(65/65)
Mana:
(60/60)
Re: Dire Oasis
Dante launched his grappleing hook at e weapons so sahn couldnt grab one of them as dante pulled it away from him throwing it behind himself. Dante then fallowed up by fireing two wind blasts at the beasts chest.
physical action 1: knocking a weapon away with grappleing hook
mental action 1: Wind blast
mental action 2: wind blast
--------------------------------
Health: 93
Stamina: 30
Mana: 16
Strength :8
Speed :20
Athletics :11
Intelligence :7
Will :20
Cunning :11
physical action 1: knocking a weapon away with grappleing hook
mental action 1: Wind blast
mental action 2: wind blast
--------------------------------
Health: 93
Stamina: 30
Mana: 16
Strength :8
Speed :20
Athletics :11
Intelligence :7
Will :20
Cunning :11
Dante- level 3
- Posts : 105
Join date : 2010-09-14
Stat sheet
Health:
(160/160)
Stamina:
(82/82)
Mana:
(63/63)
Re: Dire Oasis
Sahn brings a wall of rock in front of him to defend against the wind blast and then he charges at dante at full speed lowering his head for another gore
Name: Rock wall
Level:1
type: mental
Cost: 8 Mana
Effect: 5 + will
Description: Sahn using his elemental ability brings up a rock wall in front of him to defend against attacks both physical and mental.
Name: Charging gore
Level: 2
type: Physical
Cost: 12 Stamina
Effect: Speed + strength
Description: Sahn charging into battle his favourite way, head first. Running full speed at his opponent and goring them on his horns. Sahn however needs about 20 feet of running room in order to complete this move.
Health : 86
Stamina : 3
Mana : 19
Strength : 28
Speed : 14
Athletics : 12
Intelligence : 4
Will : 12
Cunning : 7
Name: Rock wall
Level:1
type: mental
Cost: 8 Mana
Effect: 5 + will
Description: Sahn using his elemental ability brings up a rock wall in front of him to defend against attacks both physical and mental.
Name: Charging gore
Level: 2
type: Physical
Cost: 12 Stamina
Effect: Speed + strength
Description: Sahn charging into battle his favourite way, head first. Running full speed at his opponent and goring them on his horns. Sahn however needs about 20 feet of running room in order to complete this move.
Health : 86
Stamina : 3
Mana : 19
Strength : 28
Speed : 14
Athletics : 12
Intelligence : 4
Will : 12
Cunning : 7
Sahn- level 2
- Posts : 71
Join date : 2010-09-19
Stat sheet
Health:
(130/130)
Stamina:
(65/65)
Mana:
(60/60)
Re: Dire Oasis
Dante hurled sahn into the air again only to launch a blast of wind at him while he was airborn. then he launched his grappleing hook at sahns leg so he could pull him back onto the ground with much force.
mental action1:
Name: Hurl
Level: level 1
type: mental
Cost: 6 mana
Effect: throw distance = (2 feet) * will (max 80 feet), 1/2 will if hits something+ damage from hitting something
Description: Dante Will make a firm pocket of air beneath the opponent's feet. this pocket then spins around them in a tornado like form. this launches them in a vertial direction while spinning so there sense of direction is thrown off while they travel. depending on the distance they travel they take that damage if they hit a solid object (i.e rock metal).
mental action2: wind blast intelligence
physical action 1: grappling hook
--------------------------------
Health: 93
Stamina: 30
Mana: 16 - 6 = 10
Strength :8
Speed :20
Athletics :11
Intelligence :7
Will :20
Cunning :11
mental action1:
Name: Hurl
Level: level 1
type: mental
Cost: 6 mana
Effect: throw distance = (2 feet) * will (max 80 feet), 1/2 will if hits something+ damage from hitting something
Description: Dante Will make a firm pocket of air beneath the opponent's feet. this pocket then spins around them in a tornado like form. this launches them in a vertial direction while spinning so there sense of direction is thrown off while they travel. depending on the distance they travel they take that damage if they hit a solid object (i.e rock metal).
mental action2: wind blast intelligence
physical action 1: grappling hook
--------------------------------
Health: 93
Stamina: 30
Mana: 16 - 6 = 10
Strength :8
Speed :20
Athletics :11
Intelligence :7
Will :20
Cunning :11
Dante- level 3
- Posts : 105
Join date : 2010-09-14
Stat sheet
Health:
(160/160)
Stamina:
(82/82)
Mana:
(63/63)
Re: Dire Oasis
After being thrown he brings up a wall of rock in front of him to deflect the wind blast and the grappling hook, then he realises that he almost completely out of energy. Sahn says to his opponent "you are quite the combatant, however i am of out energy and i dont believe you have enough in you to finish me off, shall we call it a draw?"
Health : 76
Stamina : 3
Mana : 11
Strength : 28
Speed : 14
Athletics : 12
Intelligence : 4
Will : 12
Cunning : 7
Health : 76
Stamina : 3
Mana : 11
Strength : 28
Speed : 14
Athletics : 12
Intelligence : 4
Will : 12
Cunning : 7
Sahn- level 2
- Posts : 71
Join date : 2010-09-19
Stat sheet
Health:
(130/130)
Stamina:
(65/65)
Mana:
(60/60)
Re: Dire Oasis
Dante pulls the the blaster up but quickly changes it back and turns his crossbow into his cane. "very well i will give you a draw as you have been a formidable opponent. I also beleive that a futur partnership - though under the radar of the S.S - could be benificail to us as there seem to be gangs forming. Such as the devil that you fought before. Him and an interestijg paper weilder have joined forces. i do beleive that a partnership would be helpful." waits for the beasts response.
Dante- level 3
- Posts : 105
Join date : 2010-09-14
Stat sheet
Health:
(160/160)
Stamina:
(82/82)
Mana:
(63/63)
Page 1 of 2 • 1, 2
paranoyia :: Above Ground :: Dire Jungle
Page 1 of 2
Permissions in this forum:
You cannot reply to topics in this forum
|
|
Sat May 28, 2011 8:49 pm by Talos
» Racklor Crado's techs
Wed Jan 19, 2011 8:28 am by Racklor
» Beach line
Sun Jan 16, 2011 7:59 pm by Sahn
» Hajime, Nobuyuki
Sun Dec 05, 2010 12:02 pm by Geoniesis
» Sturm's Techs
Sun Nov 28, 2010 7:11 pm by Archaea
» Sturm's Techs
Sun Nov 28, 2010 7:10 pm by Archaea
» Picnic area
Fri Nov 26, 2010 3:33 pm by Zéro
» Sub-Terra Graveyard
Fri Nov 26, 2010 2:41 pm by Zéro
» asch the were dragon
Wed Nov 24, 2010 8:00 pm by asch the bloody