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» mike's ooc crap
Sahn bighorn EmptySat May 28, 2011 8:49 pm by Talos

» Racklor Crado's techs
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Sahn bighorn EmptySun Jan 16, 2011 7:59 pm by Sahn

» Hajime, Nobuyuki
Sahn bighorn EmptySun Dec 05, 2010 12:02 pm by Geoniesis

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» asch the were dragon
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Sahn bighorn Os48p2
 

Sahn bighorn

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Sahn bighorn Empty Sahn bighorn

Post by Sahn Thu Sep 23, 2010 6:02 pm

Name: Dual maces
Level: 1
type: physical
Cost: 8 stamina (4 per strike up to 2 strikes per use)
Effect: 3+half strength per strike
Description: Sahn having the advantage of 2 maces uses both of them to attack his opponent. However he can attack with a single mace if he chooses to do so or if one mace is only available for half the stamina.

Name: Charging gore
Level: 2
type: Physical
Cost: 12 Stamina
Effect: Speed + strength
Description: Sahn charging into battle his favourite way, head first. Running full speed at his opponent and goring them on his horns. Sahn however needs about 20 feet of running room in order to complete this move.

Name: Gore
Level:1
type: Physical
Cost: 5 Stamina
Effect: 2 + strength
Description: This is Sahn version of the gore if he does not have the sufficient running room. Instead he does somewhat of a head butt to impale his opponent


Last edited by Sahn on Thu Sep 23, 2010 6:40 pm; edited 2 times in total
Sahn
Sahn
level 2

Posts : 71
Join date : 2010-09-19

Stat sheet
Health:
Sahn bighorn Left_bar_bleue130/130Sahn bighorn Empty_bar_bleue  (130/130)
Stamina:
Sahn bighorn Left_bar_bleue65/65Sahn bighorn Empty_bar_bleue  (65/65)
Mana:
Sahn bighorn Left_bar_bleue60/60Sahn bighorn Empty_bar_bleue  (60/60)

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Sahn bighorn Empty Re: Sahn bighorn

Post by Sahn Thu Sep 23, 2010 6:26 pm

Name: attack and defend
Level: 1
type: physical, counter
Cost: 10
Effect: speed for defence, strength for attack
Description: using the benefit of having 2 weapons, Sahn defends an attack with one mace and swings at the open target

Name: energy transfer
Level: 3
type: mental
Cost: 15 Mana each use
Effect: switches int for strength, uses stamina for techs rather than mana
Description: using his village maces, Sahn transfer his strength into his elemental attacks. he switches his strength for any intelligence techniques he uses and uses stamina rather than mana. e.g rock throw uses 8 mana, now it uses 8 stamina and the mana cost for this tech

Name: rock kick
Level:2
type: mental and physical
Cost: 5 mana, 5 stamina
Effect: int + strength
Description: Sahn kicks the ground and sends up a rock in front of him and then he kicks towards his opponent for a powerful range attack

Name: Rock wall
Level:1
type: mental
Cost: 8 Mana
Effect: 5 + will
Description: Sahn using his elemental ability brings up a rock wall in front of him to defend against attacks both physical and mental.
Sahn
Sahn
level 2

Posts : 71
Join date : 2010-09-19

Stat sheet
Health:
Sahn bighorn Left_bar_bleue130/130Sahn bighorn Empty_bar_bleue  (130/130)
Stamina:
Sahn bighorn Left_bar_bleue65/65Sahn bighorn Empty_bar_bleue  (65/65)
Mana:
Sahn bighorn Left_bar_bleue60/60Sahn bighorn Empty_bar_bleue  (60/60)

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Sahn bighorn Empty Re: Sahn bighorn

Post by Geoniesis Mon Sep 27, 2010 2:39 pm

Updated any accepted techs will be in the accepted techs topic wich i will create.
Geoniesis
Geoniesis
Admin

Posts : 95
Join date : 2010-09-13

Stat sheet
Health:
Sahn bighorn Left_bar_bleue100/100Sahn bighorn Empty_bar_bleue  (100/100)
Stamina:
Sahn bighorn Left_bar_bleue200/200Sahn bighorn Empty_bar_bleue  (200/200)
Mana:
Sahn bighorn Left_bar_bleue200/200Sahn bighorn Empty_bar_bleue  (200/200)

https://paranoyia.forumotion.net

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Sahn bighorn Empty Re: Sahn bighorn

Post by Sahn Sun Oct 17, 2010 8:15 am

Name: Minotaur Wrestling: Grapple
Level: 2
type: Physical block
Cost: 10 stamina
Effect: strength +10
Description: Sahn being an excellent wrestler back in his village, always took the skills he learned wrestling to every fight he has ever been in. Normally in a wrestling match Sahn and his opponent would just charge at each other and start grappling. Sahn has made this very technique into a defense, he reaches out for whatever is going to hit him (if its a kick then he grabs their feet, or a weapon attack, their arms). after stopping the attack Sahn forces them into a grapple so they cannot use physical moves without overpowering him. if however Sahn is unable to stop the attack completely then he cannot grapple them. Sahn must have both hands free in order to grapple his opponent. grappling only lasts for 3 user posts.

Name: Minotaur Wrestling: Back Breaker
Level: 3-?
type: Physical
Cost: 5 stamina, then 6, then 7 and so on.
Effect: strength (+lvl per turn)
Description: Sahn being an excellent wrestler back in his village, always took the skills he learned wrestling to every fight he has ever been in. Sahn using his superior strength will grab his opponent in a massive bear hug, squeezing the life out of his opponent. Every turn that Sahn has his opponent in this lock, he will squeeze harder and harder. when he traps his opponent he lifts them off the ground and their arms are restrained. Sahn however must have both hands free in order to lock his opponent and must have grappled the opponent
maximum duration is 1 turn per level

Name: Minotaur Wrestling: Head Slammer
Level: 4
type: Physical
Cost: 10 stamina
Effect: Strength if not grappled, Strength +15 if grappled
Description: Sahn being an excellent wrestler back in his village, always took the skills he learned wrestling to every fight he has ever been in. using a very basic but powerful move, slamming his opponent into the ground. this move is much more effective if Sahn has already graapled his opponent. Sahn has learned to hold onto his opponent even after he has slammed them to maintain a grapple. Sahn must have both hands free in order to slam his opponent.

Name: Minotaur Wrestling: Dire Throw
Level: 2
type:Physical
Cost: 8
Effect: 1/4 strength (5 +lvl in meters) if not grappled, 1/2 strength (7 +2*lvl in metres) if grappled
Description: Sahn being an excellent wrestler back in his village, always took the skills he learned wrestling to every fight he has ever been in. Sahn using the skills taught to him will throw his opponent in what would normally be out of the ring, what he does instead is throw them into objects. Sahn will trip his opponent and he will grab their feet, after he does that he will start spinning them to gain momentum and release, hurtling his opponent in the air. it is much easier for Sahn to throw his opponent if he already has grappled them.

Name: Rock Spikes
Level: 2
type: mental
Cost: 10 mana
Effect: adds int to all physical moves, lasts 3+lvl of users posts (turns)
Description: Sahn uses his greater control of earth to coat his village maces in stony spikes making them more lethal. this can also be done on other parts of his body e.g coats fists in spikes making those hits lethal, however he can't change where the spikes coat unless he recasts the tech.

Name: Minotaur Wrestling: Improved disarm
Level: 2
type: Physical
Cost: 6 stamina
Effect: strength +5 to hold onto weapon otherwise opponent is disarmed
Description: Sahn being an excellent wrestler back in his village, always took the skills he learned wrestling to every fight he has ever been in. In Minotaur wrestling it was perfectly legal to bring in a weapon called a sap, it was just a bag of sand that you could strike your opponent with to daze them. This greatly annoyed Sahn so he developed a technique to get rid of their sap, leaving his opponent without their main tactic. Sahn must be grappling his opponent in order to do this.

p.s please keep the colors when you edit this. in order the colors are brown, green, red, blue, orange, yellow.
Sahn
Sahn
level 2

Posts : 71
Join date : 2010-09-19

Stat sheet
Health:
Sahn bighorn Left_bar_bleue130/130Sahn bighorn Empty_bar_bleue  (130/130)
Stamina:
Sahn bighorn Left_bar_bleue65/65Sahn bighorn Empty_bar_bleue  (65/65)
Mana:
Sahn bighorn Left_bar_bleue60/60Sahn bighorn Empty_bar_bleue  (60/60)

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Sahn bighorn Empty Re: Sahn bighorn

Post by Talos Sun Oct 24, 2010 8:32 am

up the dated
Talos
Talos
Admin

Posts : 60
Join date : 2010-09-15

Stat sheet
Health:
Sahn bighorn Left_bar_bleue1000/1000Sahn bighorn Empty_bar_bleue  (1000/1000)
Stamina:
Sahn bighorn Left_bar_bleue1000/1000Sahn bighorn Empty_bar_bleue  (1000/1000)
Mana:
Sahn bighorn Left_bar_bleue1000/1000Sahn bighorn Empty_bar_bleue  (1000/1000)

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Sahn bighorn Empty Re: Sahn bighorn

Post by Sahn Sun Oct 24, 2010 3:20 pm

Name: Sink
Level: 2
type: mental
Cost: 15 mana
Effect: Immobilizes a person from the waist down or an item completely. also see description. int + 10 to dodge
Description: Sahn points at a spot in the ground and the earth surrounding the spot will engulf whatever is in the area making it stuck into the earth. while this technique doesn't do any damage it does trap people or it can immobilize objects. Immobilizing will last for 3 user posts, or if they have strength/ or a physical tech that dose more than sahns int + 10.

Name: Rock Plate
Level: 2
type: Mental
Cost: 15 mana
Effect: Gives Sahn damage reduction, will +10
Description: Sahn calls up his element and creates an earthen plate to protect himself. this armour moves with Sahn so it doesn't affect his movements or weigh him down. this armour protects from both mental and physical attacks (that hit his body) alike and lasts for 5 user posts.
Sahn
Sahn
level 2

Posts : 71
Join date : 2010-09-19

Stat sheet
Health:
Sahn bighorn Left_bar_bleue130/130Sahn bighorn Empty_bar_bleue  (130/130)
Stamina:
Sahn bighorn Left_bar_bleue65/65Sahn bighorn Empty_bar_bleue  (65/65)
Mana:
Sahn bighorn Left_bar_bleue60/60Sahn bighorn Empty_bar_bleue  (60/60)

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Sahn bighorn Empty Re: Sahn bighorn

Post by Sahn Sun Oct 31, 2010 3:53 pm

Name: Launch
Level: 2
type: Mental
Cost: 8 Mana
Effect: 2*will in meters
Description: Sahn having battled with air opponents has realized that his ranged attacks are somewhat useless. so in order to combat this Sahn sends up a rock pillar that launches him into the air towards his opponent putting him within close range to them. then Sahn makes the ground softer according to his height to cushion his fall.

Name: Tumble
Level: 3
type: Physical
Cost: 12 stamina
Effect: speed +15 to prevent damage from being thrown and reduce thrown distance by 1/4.
Description: Sahn has been thrown around a lot, fallen off cliffs and just plain old slipped. so he has practiced hard and has learned to catch himself in the air by means of twisting himself around and landing on his feet and/or hands.

Name: Rock Wave
Level: 3
type: Mental
Cost: 10 Mana
Effect: Int + 13
Description: Sahn hits the earth with his maces and sends a tidal wave made of rock to tumble down onto his opponent. if an opponent is hit by this move the are trapped under the rocks for 1 post

Name:Beast Brutality
Level: 3
type: Physical
Cost: 8 stamina
Effect: +5 strength (increases by 1 for every level past 3) -3 int (this does not change)
Description: Sahn taps into his beast instincts and becomes a more primitive fighter. while this makes him stronger, he also loses some brain power during it. this instinctual rage can last up to 8 posts and has a 4 post cool down
Sahn
Sahn
level 2

Posts : 71
Join date : 2010-09-19

Stat sheet
Health:
Sahn bighorn Left_bar_bleue130/130Sahn bighorn Empty_bar_bleue  (130/130)
Stamina:
Sahn bighorn Left_bar_bleue65/65Sahn bighorn Empty_bar_bleue  (65/65)
Mana:
Sahn bighorn Left_bar_bleue60/60Sahn bighorn Empty_bar_bleue  (60/60)

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Sahn bighorn Empty Re: Sahn bighorn

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